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AI Insights · Timothy · June 2025

Top 5 io Games in Peru: Q2 2025 Performance Overview

Explore the performance trends of the top 5 io games in Peru during Q2 2025, with insights into downloads, revenue, and active users.

Top 5 io Games in Peru: Q2 2025 Performance Overview

In the second quarter of 2025, the top io games in Peru demonstrated varied performance in terms of downloads, revenue, and active user engagement. This analysis, based on Sensor Tower data, highlights key trends for each application on the unified platform.

Snake Clash! from Supercent, Inc. saw fluctuating weekly downloads, peaking at around 24K in early April and tapering off to 21K by the end of June. Revenue experienced a similar pattern, with a notable high of $143 in the last week of June. The active user base remained robust, reaching a peak of approximately 106K mid-June.

Snake.io - Fun Snake .io Games by Kooapps Games maintained a steady download rate, averaging between 12K and 23K weekly. Revenue was modest, consistently below $20, except for a brief spike to $31 in late April. Active users fluctuated, reaching a high of 113K in early April before declining to 77K by quarter’s end.

Paper.io 2 from VOODOO showed a gradual increase in downloads, peaking at 17K in early June. Revenue varied with a peak of $121 in early June. Active users steadily increased, reaching around 58K at the quarter's close.

Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES maintained a consistent download rate, mostly between 4K and 8K weekly. Active user numbers remained stable, closing the quarter at approximately 37K.

Lastly, Ocean Domination - Fish.IO by Ryan Rusk Games showed impressive growth in downloads, climbing from 9 in late April to over 22K by the end of June. Active users mirrored this growth, peaking at nearly 28K.

For more detailed insights and analytics, visit Sensor Tower’s comprehensive platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025